Focus on the demo's opening is on a side-mission story beat that sees you decide to pull back your troops to a nearby stronghold, leaving the wounded and the nearby village of Crestwood to fend for themselves. What you do there is up to you.īecause player choice is still king. The option's there to strike off where you want. Cresting a rise allows the team to pull off those extravagant sweeps to showcase the draw distance and multiple points of interest enemy keeps, caves, deep valleys. There's little flat in the environment hills and steep mountains ripple across the immediate landscape. Your player character moves realistically when walking along angled inclines, or wading through mud on a shore. As with Witcher, as with Skyrim, it's a unique look to a well-worn premise. Everything's running on a PC, and the visual sweep is impressive, heavily detailed yet emphasising more the vivid colour to paint its fantasy setting.
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